![]() As more games are developed in the cloud (or developed with cloud-based platforms) and track an increasingly large amount of user data, security is becoming one of the highest priorities for the games community. Even games that are mostly considered “offline” are seeing increased demand for some connected functionality. This has led to the development of cloud-based gaming platforms, such as PlayFab, that handle everything from multiplayer server hosting, leaderboard tracking, virtual economy, data/analytics, and much more. But with our society becoming ever more connected, demand for social gaming experiences and online gaming features has increased exponentially. Historically, security in games has not been high on the priority list because games were enjoyed anonymously and offline. As game creators, we hold a fundamental responsibility to protect and secure any and all data that our players entrust to us. ![]()
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